One response to “Arrinera Supercar”

  1. To be honest, I’m not rlelay sure. Drawing the object on top of the shadow is not such a good idea, because it may cause shadowed objects to actually be drawn (like object lying in the shadow of other objects, and so on)What would probably be best on the long run is the idea to also assign a height when first processing the shadows, and when drawing the objects, only apply shadows on objects lower than this height. And an object is set to be a little higher than its own shadow. This would probably lead to the best result, where small objects don’t case shadows on objects larger than them. But it would also mean rewriting the way shadows are combined with the scene, adding a bit more shader complexity.

    MujiEb

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